UE 5.1 – 5.7 | File size: 740 MB
Over 90 prop assets - Master material set up that control the majority of all props and models within the room - Material setups such as lighting rays - Multiple Lookup Tables (LUT) and Post Process Volumes - Wire Splines for cords and cables - Grunge and Decay Decals - Cinematic Post Processing - Glass materials- Tileable texture sets for floor tile and wall plaster
UE 5.6+ | File size: 3.5 GB
These features are what you might call a Gameplay Framework. Its the layer you build on top of Unreal Engine, and is what your actual game content is built on. The problem is that unless you're a huge studio with massive funding and have years to spare, building a framework like this is extremely difficult.
UE 5.6 - 5.7 | File size: 54 MB
PolyZones is an Unreal Engine 5 plugin that allows you to create triggers or overlaps as complex polygonal shapes. These volumes are useful for cases where you would want a normal trigger or overlap, but need a much more precise shape, such as defining the interior of a non rectangular building.
UE 5.7 | File size: 45 MB
Do you need to migrate assets to a different project that uses an older Unreal Engine version ? Have you migrated assets to an earlier version of the Unreal Engine and they don't seem to "appear" in the content browser ? Do you want to make your assets available to people using earlier versions of Unreal Engine ?